Represents the raw audio data of a playable sound. A Sound is the resource of an audio Asset. An audio asset can be assigned to a SoundSlot owned by a SoundComponent.
Create a new Sound instance.
The decoded audio data.
Contains the decoded audio data.
Gets the duration of the sound. If the sound is not loaded it returns 0.
Represents the raw audio data of a playable sound. A Sound is the resource of an audio Asset. An audio asset can be assigned to a SoundSlot owned by a SoundComponent.